Terrain modelling: Difference between revisions
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==EXAMPLES OF USE== | ==EXAMPLES OF USE== | ||
Through the available micro-editors of the contour representing the contact of the ground with the''<IS_TS id=rsTypKonstrukcjiPrzegrodyScianaZewnetrzna/>'', it is possible to define individually or in groups of ordinates for individual topography representations for projects located on non-flat ground. | Through the available micro-editors of the contour representing the contact of the ground with the ''<IS_TS id=rsTypKonstrukcjiPrzegrodyScianaZewnetrzna/>'', it is possible to define individually or in groups of ordinates for individual topography representations for projects located on non-flat ground. | ||
''<IS_TS id=BuildingStructureCalculation/>'' and ''<IS_TS id=ObliczeniaCieplneBudynku/>'', the thermal partitions are automatically divided into: | ''<IS_TS id=BuildingStructureCalculation/>'' and ''<IS_TS id=ObliczeniaCieplneBudynku/>'', the thermal partitions are automatically divided into: | ||
* ''<IS_TS id=rsTypKonstrukcjiPrzegrodyScianaZewnetrzna/>'', | * ''<IS_TS id=rsTypKonstrukcjiPrzegrodyScianaZewnetrzna/>'', | ||
* ''<IS_TS id=rsTypKonstrukcjiPrzegrodyScianaPrzyGruncie/>'', | * ''<IS_TS id=rsTypKonstrukcjiPrzegrodyScianaPrzyGruncie/>'', | ||
taking into account the contour of the | taking into account the contour of the terrain and their sub-partitions, such as ''<IS_TS id=pinNameOkno/>'' and ''<IS_TS id=pinNameDrzwi/>''. | ||
It is possible to model the ground even more precisely. ''<IS_TS id=InsertEndPoint/>'' to the element, creates an additional break point that can be edited individually. | It is possible to model the ground even more precisely. ''<IS_TS id=InsertEndPoint/>'' to the element, creates an additional break point that can be edited individually. | ||
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Along with the integration of this element for both ''<IS_TS id=rpWindowsLayout2D/>'' and ''<IS_TS id=View3D/>'', it is possible to verify and edit the ground in both windows with direct visualization of introduced changes. | Along with the integration of this element for both ''<IS_TS id=rpWindowsLayout2D/>'' and ''<IS_TS id=View3D/>'', it is possible to verify and edit the ground in both windows with direct visualization of introduced changes. | ||
It is possible to adjust the style of the | It is possible to adjust the style of the graphical terrain presentation to your own needs and design stages in the ''<IS_TS id=ConfigurationElementsAppereance/>'' window. | ||
<br/>{{#ev:youtube|1gSq4yahIes|900||||rel=0}} <br clear="all"/> | <br/>{{#ev:youtube|1gSq4yahIes|900||||rel=0}} <br clear="all"/> | ||
Revision as of 15:40, 25 August 2025
| Product | InstalSystem 5 |
| Type of article | FUNCTION AND TOOL |
| Source for translation | 2024-07-11 |
DESCRIPTION
When creating a building structure in the Storeys management window, it is possible to define a flat representation of terrain in two ways, by lowering a storey and by specifying a Ground elevation. The program uses this to calculate the Wall near the ground for the entire project in a highly automated manner.
New function Terrain modelling enables modeling and graphical visualization of a terrain of various shapes in the form of a building contour as a curve at the contact of the ground with external walls.
EXAMPLES OF USE
Through the available micro-editors of the contour representing the contact of the ground with the External wall, it is possible to define individually or in groups of ordinates for individual topography representations for projects located on non-flat ground.
Computation of building structure and Thermal calculations of building, the thermal partitions are automatically divided into:
- External wall,
- Wall near the ground,
taking into account the contour of the terrain and their sub-partitions, such as Window and Door.
It is possible to model the ground even more precisely. Insert dividing point to the element, creates an additional break point that can be edited individually.
Along with the integration of this element for both 2D editing and 3D view, it is possible to verify and edit the ground in both windows with direct visualization of introduced changes.
It is possible to adjust the style of the graphical terrain presentation to your own needs and design stages in the Component appearance and descriptions configuration window.