Terrain modelling: Difference between revisions

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|c3                =<!--Jest kategoria -> zamienić na: "category3=" i uzupełnić link do sekcji kategorii na stronie głównej produktu-->
|c3                =<!--Jest kategoria -> zamienić na: "category3=" i uzupełnić link do sekcji kategorii na stronie głównej produktu-->
|category_name3    =<!--podać nazwę kategorii "ZASTOSOWANIE"/"FUNKCJONALNOŚĆ"/...-->
|category_name3    =<!--podać nazwę kategorii "ZASTOSOWANIE"/"FUNKCJONALNOŚĆ"/...-->
|version1          =2024-07-11
|version1          =2025-08-27
|v2                =<!--Jest wersja -> zamienić na: "version2=" i uzupełnić link do sekcji RN danego produktu-->
|v2                =<!--Jest wersja -> zamienić na: "version2=" i uzupełnić link do sekcji RN danego produktu-->
|v3                =<!--Jest wersja -> zamienić na: "version2=" i uzupełnić link do sekcji RN danego produktu-->
|v3                =<!--Jest wersja -> zamienić na: "version2=" i uzupełnić link do sekcji RN danego produktu-->
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==DESCRIPTION==
==DESCRIPTION==
When creating a building structure in the ''<IS_TS id=StoreyManagement/>'' window, it is possible to define a flat representation of terrain in two ways, by lowering a storey and by specifying a ''<IS_TS id=strl_expidISFOZCDaneOgolneRzednaGruntu/>''.
When creating a building structure in the ''<IS_TS id=StoreyManagement/>'' window, it is possible to define a flat representation of terrain in two ways, by specifying a ''<IS_TS id=strl_expidISFOZCDaneOgolneRzednaGruntu/>'': </br>[[File:Terrain modelling Ground elevation.png|900 px|left|thumb|1. <IS_TS id=strl_expidISFOZCDaneOgolneRzednaGruntu/>.]]<br clear="all"/> and by lowering a storey (indicating ''<IS_TS id=strLblRzednaKondSymbol/>'' - ''<IS_TS id=strLblRzednaKondCaption/>''): </br>[[File:Terrain modelling Storey elevation.png|900 px|left|thumb|2. <IS_TS id=strLblRzednaKondCaption/>.]]<br clear="all"/>
The program uses this to calculate the ''<IS_TS id=rsTypKonstrukcjiPrzegrodyScianaPrzyGruncie/>'' for the entire project in a highly automated manner.
The program uses this to calculate the ''<IS_TS id=rsTypKonstrukcjiPrzegrodyScianaPrzyGruncie/>'' for the entire project in a highly automated manner.


New function ''<IS_TS id=rpCreateGround/>'' enables modeling and graphical visualization of a terrain of various shapes in the form of a building contour as a curve at the contact of the ground with external walls.
The function ''<IS_TS id=rpCreateGround/>'' enables modeling and graphical visualization of a terrain relief of various shapes in the form of a building contour as a curve at the contact of the ground with external walls.


==EXAMPLES OF USE==
==EXAMPLES OF USE==
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* ''<IS_TS id=rsTypKonstrukcjiPrzegrodyScianaZewnetrzna/>'',  
* ''<IS_TS id=rsTypKonstrukcjiPrzegrodyScianaZewnetrzna/>'',  
* ''<IS_TS id=rsTypKonstrukcjiPrzegrodyScianaPrzyGruncie/>'',
* ''<IS_TS id=rsTypKonstrukcjiPrzegrodyScianaPrzyGruncie/>'',
taking into account the contour of the terrain and their sub-partitions, such as ''<IS_TS id=pinNameOkno/>'' and ''<IS_TS id=pinNameDrzwi/>''.
taking into account the contour of the ground and their sub-partitions, such as ''<IS_TS id=pinNameOkno/>'' and ''<IS_TS id=pinNameDrzwi/>''.


It is possible to model the ground even more precisely. ''<IS_TS id=InsertEndPoint/>'' to the element, creates an additional break point that can be edited individually.


Along with the integration of this element for both ''<IS_TS id=rpWindowsLayout2D/>'' and ''<IS_TS id=View3D/>'', it is possible to verify and edit the ground in both windows with direct visualization of introduced changes.
It is possible to model the terrain even more precisely. ''<IS_TS id=InsertEndPoint/>'' to the element, creates an additional break point that can be edited individually.
 
Along with the integration of this element for both ''<IS_TS id=rpWindowsLayout2D/>'' and ''<IS_TS id=View3D/>'', it is possible to verify and edit the terrain relief in both windows with direct visualization of introduced changes.


It is possible to adjust the style of the graphical terrain presentation to your own needs and design stages in the ''<IS_TS id=ConfigurationElementsAppereance/>'' window.
It is possible to adjust the style of the graphical terrain presentation to your own needs and design stages in the ''<IS_TS id=ConfigurationElementsAppereance/>'' window.
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<!-- Do not write text below this tag -->
<!-- Do not write text below this tag -->
<br class="iwlinks"/>[[pl:Modelowanie gruntu|Modelowanie gruntu]][[zh-cn:地面建模|地面建模]]
<br class="iwlinks"/>[[pl:Modelowanie gruntu|Modelowanie gruntu]][[zh-cn:地面建模|地面建模]][[bg:Моделиране на терен|Моделиране на терен]]

Latest revision as of 16:02, 23 February 2026

Product InstalSystem 5
Type of article FUNCTION AND TOOL
Source for translation 2025-08-27


DESCRIPTION

When creating a building structure in the Storeys management window, it is possible to define a flat representation of terrain in two ways, by specifying a Ground elevation:

1. Ground elevation.


and by lowering a storey (indicating Hs - Storey elevation):

2. Storey elevation.


The program uses this to calculate the Wall near the ground for the entire project in a highly automated manner.

The function Terrain modelling enables modeling and graphical visualization of a terrain relief of various shapes in the form of a building contour as a curve at the contact of the ground with external walls.

EXAMPLES OF USE

Through the available micro-editors of the contour representing the contact of the ground with the External wall, it is possible to define individually or in groups of ordinates for individual topography representations for projects located on non-flat ground.

Computation of building structure and Thermal calculations of building, the thermal partitions are automatically divided into:

  • External wall,
  • Wall near the ground,

taking into account the contour of the ground and their sub-partitions, such as Window and Door.


It is possible to model the terrain even more precisely. Insert dividing point to the element, creates an additional break point that can be edited individually.

Along with the integration of this element for both 2D editing and 3D view, it is possible to verify and edit the terrain relief in both windows with direct visualization of introduced changes.

It is possible to adjust the style of the graphical terrain presentation to your own needs and design stages in the Component appearance and descriptions configuration window.